Introduction to Game Design
Ethics Content Description
The ethics materials cover toxicity in gaming: what it is, what causes and exacerbates it, and what designers can do about it. In answering these questions, we draw on important and familiar examples from contemporary gaming, from Gamergate to League of Legends.
Course Description
A project-based course that builds on the introduction to design in CS147 by focusing on advanced methods and tools for research, prototyping, and user interface design. Studio based format with intensive coaching and iteration to prepare students for tackling real world design problems. This course takes place entirely in studios; please plan on attending every studio to take this class. The focus of CS247G is an introduction to theory and practice of game design. We will make digital and paper games, do rapid iteration and run user research studies appropriate to game design. This class has multiple short projects, allowing us to cover a variety of genres, from narrative to pure strategy.